Resultados: 4

Serious Game e-Baby Família: an educational technology for premature infant care

Rev. bras. enferm; 73 (4), 2020
ABSTRACT Objectives: to develop and assess the serious game e-Baby Família with parents of premature infants. Methods: a methodological study regarding the development of the serious game, with participatory design in scope definition, starting from parents' learning needs about premature infant car...

Construção de serious games para adolescentes com diabetes mellitus tipo 1

Resumo Objetivo Construir serious games educativo para adolescentes com diabetes mellitus tipo 1. Métodos Pesquisa metodológica, fundamentado no design centrado no usuário e efetivado em três etapas: revisão de literatura e envolvimento dos sujeitos; concepção e produção do protótipo; avali...

Conceptual framework for designing video games for children with type 1 diabetes

ABSTRACT Objective: to present a theoretically based conceptual framework for designing video games for children with type 1 diabetes mellitus. Methods: this was a methodological study that developed a conceptual framework with nine steps in view of health behavior change theories and the user-centered...

The game as strategy for approach to sexuality with adolescents: theoretical-methodological ections

Rev. bras. enferm; 70 (2), 2017
ABSTRACT Objective: To describe the Papo Reto [Straight Talk] game and reflect on its theoretical-methodological basis. Method: Analytical study on the process of elaboration of the Papo Reto online game, destined to adolescents aged 15-18 years, with access to the Game between 2014 and 2015. Results:...